Ultra Game / Paper Peaks
Paper Peaks
Drop and trim paper sections to build a handmade landmark above a warm folded-paper town. Simple one-tap timing creates a calm stacking challenge in which every precise placement keeps the tower climbing.
Paper Peaks is a one-tap stacking game in a handmade paper world. A moving section crosses above the current tower; tap to place it. Any overhanging paper is trimmed away, so a loose drop makes every following target narrower while a precise drop preserves room to climb.
The campaign contains 60 authored levels across Paper Town, Paper Coast, Paper Range, Paper Sky and Paper Festival. Landmarks, stars and new challenges give each region a destination beyond raw height. Endless Stack focuses the same timing rule into a score run.
Perfect placements build combos and can help restore a shrinking stack. Earned coins unlock paper palettes, textures and animated themes, while music, sound and reduced-motion settings let the presentation match the player.
How to play
- Watch the moving paper block and tap anywhere when it overlaps the stack below.
- The unsupported portion is trimmed, leaving a smaller surface for the next block.
- Center consecutive drops to build a perfect-placement combo.
- Complete the required landmark or continue in Endless Stack for a height score.
Features
- Sixty campaign levels across five paper-crafted regions
- One-tap timing with visible trimming after every imperfect drop
- Endless Stack, combos, stars and collectible visual themes
- Music, sound and reduced-motion controls
First-run tips
- Use the block edge—not the scenery—as the timing reference.
- After a bad cut, prioritize several safe centered placements before chasing another perfect.
- A steady rhythm is more reliable than reacting at the last instant.
Publisher and support
Published by Bohdan Bilazin, sole proprietor, under the Flying Phoenix brand. Contact support or read the Privacy Policy.